Här finns ett antal vetenskapliga artiklar om datorspelsberoende. Hjälp oss gärna att fylla på listan genom att tipsa om fler artiklar.

American Psychiatric Association. Diagnostic and Statistical Manual of Mental Disorders (DSM-5)Arlington, VA: American Psychiatric Association; 2013. (2)

Bennett, Nelson. When the game gets seriousRichmond NewsDecember 8, 2006.  (1)

”China Limits Teenage Internet Gaming”. 3-RX Health Encyclopedia. 2007. (1)

Cindy Burkhardt Freeman (january 2008). Internet Gaming Addiction Treatments. The Journal for Nurse Practitioners. sid. 42-47.  (1)

Computer Game Addiction. Berkeley Parents Network.  (1)

Dickie, Mure. China moves to zap online game addiction Financial Times August 23, 2005.  (1)

Festl, R., Scharkow, M., & Quandt, T. (2012). Problematic computer game use among adolescents, younger and older adults. Addiction. (2)

Faiola, Anthony. When Escape Seems Just a Mouse-Click Away.Washington Post Foreign Service May 27, 2006.  (1)

Hauge, Marney R. and Douglas A. Gentile. Video game addiction among adolescents: Associations with academic performance and aggression. Paper presented at a Society for Research in Child Development Conference, Tampa Florida. April, 2003.  (1)

Humphrey Cheung.China electrocutes the WoW out of Internet addicts February 23, 2007.  (1)

Hur, M. H. (2006). Demographic, habitual, and socioeconomic determinants of Internet addiction disorder: An empirical study of Korean teenagers. Cyberpsychology & behavior9(5), 514-525. (2)

Kuss, D. J., & Griffiths, M. D. (2012). Internet gaming addiction: A systematic review of empirical research. International Journal of Mental Health and Addiction10(2), 278-296. (2)

Li C. Kuo. Europe Opens Its First Game Addiction ClinicGamespyJune 1, 2006.  (1)

Petry, N. M., & O’Brien, C. P. (2013). Internet gaming disorder and the DSM‐5. Addiction. (2)

Sebag-Montefiore, Poppy. China’s young escape into the webObserver Guardian November 20, 2005.  (1)

Shang Koo. GAPP Exempts Adults From Fatigue System Pacific Epoch Jan 162006.  (1)

Statens folkhälsoinstitut. (2012b). Årsrapport Stödlinjen 2011. (A 2012:04).  Hämtad från (2)

Zhengqian Zhou. Industry Unfazed, Gamers Unconvinced About Fatigue System Pacific Epoch April 10, 2007.  (1)


(1) Referensen fanns i artikel på Wikipedia om Datorspelsberoende

(2) Referensen hittad på

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